Quake Live Getting Premium Subscription Service

During his QuakeCon keynote address, id founder John Carmack revealed that the until-now free-to-play Quake Live will be getting a premium subscription service to generate more revenue, after admitting that ad support alone wasn’t covering the costs to run the online game (via Shacknews).
Quake Live
The in-game advertising stuff has not been big business. That’s not going to be able to carry the project,” Carmack said. As such, the new subscription model will ad extra revenue, although Carmack promised it will remain entirely optional. An exact price and date wasn’t revealed, but if a player eventually chooses to subscribe, they’ll be able to run and customize their own private servers for the game. Otherwise, gamers can continue playing for free as they have been all along.

This news comes on the heels of the announcement that Quake Live will soon be expanding to support Linux and Mac users. That’s great news for Quake fans on Macs or Linux, but it should be beneficial for id as well — after all, it’s that many more users looking at in-game ads or potentially subscribing.

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This entry was posted on Monday, August 17th, 2009 at 4:35 and is filed under News, Online Games. You can follow any responses to this entry through the RSS 2.0 feed. You can leave a response, or trackback from your own site.

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